Header CipSoft Team

Teams and CEOs

CipSoft has a team of over 100 employees. Three of the four company founders are still actively involved in the shaping of the company. Since all areas of developing and operating the game is done in-house, the tasks in all departments are varied and diverse.
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Most of CipSoft's employees work on Tibia, with the largest group consisting of programmers. They develop client- and server programs, for example, or create tools for game design and player management.

As with all our games, the Tibia team is also supplemented by game and content designers as well as product management. While the game designers develop new game ideas and mechanics and fine-tune the balancing, the content designers are responsible for the development of all game content and the creation of a living world.

The graphics department designs everything from initial concept arts to finished 2D sprites or 3D models.
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Most teams are not assigned to a specific game but work across the company.

Community management not only communicates with and informs our players but also gathers information for the product management team. There are also in-house departments for customer support via email or directly in the games, payment processing, as well as for testing games or software components.

Additionally, teams like the system administrators ensure the operation of the global servers and office infrastructure. The incubation team supports all employees in implementing their game ideas, organizes in-house presentations, or hosts game jams.
Since July 2021, CipSoft's management team consists of Stephan Vogler, Benjamin Zuckerer and Ulrich Schlott (pictured left to right).

Ulrich Schlott is one of the founders of CipSoft and the Chairman of the Board. His hobbies are sailing, baseball and electronics. His favourite computer game is Ultima 4. Stephan Vogler, who has been friends with Uli since their school days, stands at his side in the day-to-day business. Steve is an enthusiastic skier, loves contemporary art and travelling to far-away countries. His all-time favourite game is Tetris. Benjamin Zuckerer represents CipSoft externally, and otherwise focuses on the development of a new game. If he is not playing board and computer games in his spare time, he likes to go mountaineering. Ben loves UFO: Enemy Unknown.
CipSoft Management